

Two versions of the Super Contra arcade game were produced: an English version (which was distributed not just in North America, but also in Europe, where the game retained its original title, in contrast to the Gryzor variant of the first arcade game) and a Japanese version. The two versions of the game are almost identical aside from the language of the text shown during the intro sequence. However, the English version ends the game after the player has cleared the final stage, whereas the Japanese version restarts the game from the first stage after the end credits are shown.

On the second loop, the player's score, lives and weapons (including hyper shells) will be carried over from the previous playthrough and the game's difficulty will be set to its highest level (regardless of the machine's actual setting), but the continuation feature will cease to be available.

This means the game will be completely over when the player completes the final stage again or runs out of lives. Ports Nintendo Entertainment System Ī home version of Super Contra was released for the Nintendo Entertainment System on Februin Japan and in April, 1990 in North America, where it was retitled Super C. A PAL version of the NES game, titled Probotector II: Return of the Evil Forces, was released in 1992.
